Interaction Designer at frog
Design | Greater New York City Area, US
I'm an interaction designer, researcher and tech-futurist who likes to turn big ideas into engaging, digital and analog experiences.
Currently an Interaction Designer at frog, I speak in concepts, frameworks and comps to build engaging experiences across applications, software, hardware and systems for Fortune 500 companies.
Outside of frog, I leverage my architectural background and curiosity of the sky as a new design frontier to conceptualize, speak and write about potential applications for airborne technologies and their impact on society.
Prior to frog, I spent 2 years of research at MITs SENSEable City Lab leading several projects on human interaction with floating pixels, integrating the body into new media systems with pervasive scanning and sensor technology.